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Actions & Events

Actions - Coding

Actions - Coding

Learn how to set up the coding functions available in AppShed. 

Actions - Communication

Actions - Communication

Learn all you need to know about the ways your users can communicate via calls or email directly through your app.

Actions - Media

Actions - Media

Learn how to use the media actions in AppShed and make your apps more functional.

Media actions will enrich your user's app experience by allowing you to link to external resources.

Actions - Screens

Actions - Screens

In this course, we will be learning about all the screen types we can create as item actions.

We'll go through the different ways to get existing or new screens to show in our app.

Actions - Web & Social

Actions - Web & Social

If you want to pull some social media into your app or just a simple link to an article on a website, this course will be quite useful for you.

Device Events

Device Events

Learn how to use all of the events and the context in which they are best suited for. 

Game 1

Game 1

In Game One of this Game making course, we are going to take a look at the absolute basics of game making.

Game 2

Game 2

In Game 1 we took a look at the basics of game making in AppShed such has the engine it uses, how to move objects and add more. In this course, we are going to take a look at how to improve upon to look of our game while learning a little more about coding.

Game 3

Game 3

Until now we have had to just accept that some images in our game are platforms and some are backgrounds. However, in the course, we are going to use “Phaser Groups” to give you more control over your game.

Game 4

Game 4

In this game, we will be building on our knowledge of groups by adding some advanced groups to the mix. We will also be adding Parallax to make the game look cool.

Game 5

Game 5

The silence is broken! Finally, we have ways to add sounds to our game to make it feel more like a real game. In this course, we will learn about the actions that cause sounds to play (such as jumping or collecting a star) and how to change the sounds that are played.

Game 6

Game 6

Game six is incredibly important in our game making course because it gives the designer of the game the first glance at controlling the physics within the game.

Game 7

Game 7

The point of Game 7 is to build on existing knowledge of groups and how properties are passed on to objects. We will also take a look at some new code we can add to objects in our game to make them do some cool new things.

Google Docs

Google Docs

Learn how to set up both the Google Doc Read and Write extensions in detail.

GPS

GPS

This course will show you how you to create your own GPS app using the events to aid in navigation. The app is detailed and will require editing of many of the items used. 

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